gCalWall Updates

I just wanted to throw up a quick post on the current state of gCalWall. I know there’s some things that are a little “wonky”. Some (minor number) of folks have seen issues with all day events, and some other stuff like blurry images. I have every intention of doing everything I can to fix these issues. I also have every intention of working in some requested improvements. But at the same time, I haven’t made much of anything off of gCalWall wall – so while its a product I intend to continue working on, it’s not a “top” priority.
So, long story short – I’m working on it, but I wouldn’t expect to release anything (aside from a major affects everybody emergency bugfix) until the iPhone 3.0 software is released. Why? Well, there’s some things I have to change for gCalWall in 3.0 to work properly and I’ve already got a development build started. So, rather than try and maintain separate builds, I’m jumping ship from 2.x and moving on to 3.x…


