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	<title>Comments for Steili.com</title>
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	<link>http://www.steili.com/wordpress</link>
	<description>My life ... My blog</description>
	<lastBuildDate>Fri, 21 May 2010 06:52:21 +0000</lastBuildDate>
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		<title>Comment on Saving an Image from UIWebView by brandon</title>
		<link>http://www.steili.com/wordpress/2010/04/30/saving-an-image-from-uiwebview/comment-page-1/#comment-5180</link>
		<dc:creator>brandon</dc:creator>
		<pubDate>Fri, 21 May 2010 06:52:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.steili.com/wordpress/?p=196#comment-5180</guid>
		<description>&lt;a href=\#comment-5178\ rel=\nofollow\ rel=&quot;nofollow&quot;&gt;@Ryan&lt;/a&gt; 
If I had to take a guess the scrollview may be intercepting that single touch instead of the web view? Maybe throw some debug code into touches began on the scrollview and see...</description>
		<content:encoded><![CDATA[<p><a href=\#comment-5178\ rel=\nofollow\ rel="nofollow">@Ryan</a><br />
If I had to take a guess the scrollview may be intercepting that single touch instead of the web view? Maybe throw some debug code into touches began on the scrollview and see&#8230;</p>
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		<title>Comment on Saving an Image from UIWebView by Ryan</title>
		<link>http://www.steili.com/wordpress/2010/04/30/saving-an-image-from-uiwebview/comment-page-1/#comment-5178</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Fri, 21 May 2010 06:44:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.steili.com/wordpress/?p=196#comment-5178</guid>
		<description>Any idea why when a webview is a subview of a UIScrollView these gesture recognizers require more than one touch to work? This worked for me when I had two touches, but if I changed it to one and tried it never fired.</description>
		<content:encoded><![CDATA[<p>Any idea why when a webview is a subview of a UIScrollView these gesture recognizers require more than one touch to work? This worked for me when I had two touches, but if I changed it to one and tried it never fired.</p>
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		<title>Comment on Saving an Image from UIWebView by brandon</title>
		<link>http://www.steili.com/wordpress/2010/04/30/saving-an-image-from-uiwebview/comment-page-1/#comment-4709</link>
		<dc:creator>brandon</dc:creator>
		<pubDate>Fri, 07 May 2010 04:40:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.steili.com/wordpress/?p=196#comment-4709</guid>
		<description>You&#039;re right, and unfortunately I really don&#039;t have a way to compensate for this yet. I don&#039;t think there is a way to query the level of zoom on a webview so you could work your way backwards. You might be able to find a way at a much lower level than this is at, but I&#039;m not sure. Finding anything discussing how to do this was bad enough, I doubt there&#039;s much discussion anywhere about how to compensate for zoom levels... 

I guess I&#039;ll ask over at the apple dev forums, maybe someone there can provide some insight into how to compensate for zoom.</description>
		<content:encoded><![CDATA[<p>You&#8217;re right, and unfortunately I really don&#8217;t have a way to compensate for this yet. I don&#8217;t think there is a way to query the level of zoom on a webview so you could work your way backwards. You might be able to find a way at a much lower level than this is at, but I&#8217;m not sure. Finding anything discussing how to do this was bad enough, I doubt there&#8217;s much discussion anywhere about how to compensate for zoom levels&#8230; </p>
<p>I guess I&#8217;ll ask over at the apple dev forums, maybe someone there can provide some insight into how to compensate for zoom.</p>
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		<title>Comment on Saving an Image from UIWebView by Jay</title>
		<link>http://www.steili.com/wordpress/2010/04/30/saving-an-image-from-uiwebview/comment-page-1/#comment-4708</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Fri, 07 May 2010 02:46:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.steili.com/wordpress/?p=196#comment-4708</guid>
		<description>Thanks for this, it helps a lot.  However, i seem to get different results depending on the zoom level of the UIWebView- that is- if i&#039;m zoomed in or using a smaller UIWebView than what would normally fill the screen, my touches don&#039;t &quot;hit&quot; where they should be on the actual web page (so i miss the image).  Is there any way to compensate for this?</description>
		<content:encoded><![CDATA[<p>Thanks for this, it helps a lot.  However, i seem to get different results depending on the zoom level of the UIWebView- that is- if i&#8217;m zoomed in or using a smaller UIWebView than what would normally fill the screen, my touches don&#8217;t &#8220;hit&#8221; where they should be on the actual web page (so i miss the image).  Is there any way to compensate for this?</p>
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		<title>Comment on Quick Look: iPhone Sketchbook by Kapsoft by sid</title>
		<link>http://www.steili.com/wordpress/2009/09/16/quick-look-iphone-sketchbook-by-kapsoft/comment-page-1/#comment-3133</link>
		<dc:creator>sid</dc:creator>
		<pubDate>Tue, 02 Mar 2010 08:46:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.steili.com/wordpress/?p=173#comment-3133</guid>
		<description>Great book!! I just needed that. I think its not available near my store, but I&#039;m gonna create my own sketchbook (just need to scan the iPhone on a piece of graph-paper) ;)</description>
		<content:encoded><![CDATA[<p>Great book!! I just needed that. I think its not available near my store, but I&#8217;m gonna create my own sketchbook (just need to scan the iPhone on a piece of graph-paper) <img src='http://www.steili.com/wordpress/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>Comment on Building an iPhone App Without Interface Builder by Brian M. Lima</title>
		<link>http://www.steili.com/wordpress/2009/02/25/building-an-iphone-app-without-interface-builder/comment-page-1/#comment-3048</link>
		<dc:creator>Brian M. Lima</dc:creator>
		<pubDate>Sun, 21 Feb 2010 16:16:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.steili.com/wordpress/?p=140#comment-3048</guid>
		<description>This has to be the best tutorial I have seen yet on iphone apps. 

As a veteran emacs gent I want to write code, not play within the confines of someone else&#039;s GUI App. After trying interface builder for a few hours I realized that it just was not a tool for building complex applications, I was further disappointed that I could not find some functionality to export a window as just the raw code it would take to build it locally. 

Not only did you give me a good starting point from an XCode project, but I also saw the basics of allocation,release, and some syntax examples that shed just the right amount of light on the some of the differences between Objective C and the languages I am used to writing in.

Anyway, you have probably saved me days of reading -- trial and error, this will be one of the first tutorials I show new engineers.

Cheers!</description>
		<content:encoded><![CDATA[<p>This has to be the best tutorial I have seen yet on iphone apps. </p>
<p>As a veteran emacs gent I want to write code, not play within the confines of someone else&#8217;s GUI App. After trying interface builder for a few hours I realized that it just was not a tool for building complex applications, I was further disappointed that I could not find some functionality to export a window as just the raw code it would take to build it locally. </p>
<p>Not only did you give me a good starting point from an XCode project, but I also saw the basics of allocation,release, and some syntax examples that shed just the right amount of light on the some of the differences between Objective C and the languages I am used to writing in.</p>
<p>Anyway, you have probably saved me days of reading &#8212; trial and error, this will be one of the first tutorials I show new engineers.</p>
<p>Cheers!</p>
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		<title>Comment on Building an iPhone App Without Interface Builder by Dan VanWinkle</title>
		<link>http://www.steili.com/wordpress/2009/02/25/building-an-iphone-app-without-interface-builder/comment-page-1/#comment-3043</link>
		<dc:creator>Dan VanWinkle</dc:creator>
		<pubDate>Sun, 21 Feb 2010 03:58:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.steili.com/wordpress/?p=140#comment-3043</guid>
		<description>@Gregory Thomson: I do all of my prototyping for clients in IB, just for speed purposes (as in really quick to program, not a speedy app), get the sign off from the client, then do everything programmatically. I would be pretty upset that it took a month and a half though, unless it was an ungodly huge program. It usually takes about 3 days to create an app using IB to demo the UI to the client.</description>
		<content:encoded><![CDATA[<p>@Gregory Thomson: I do all of my prototyping for clients in IB, just for speed purposes (as in really quick to program, not a speedy app), get the sign off from the client, then do everything programmatically. I would be pretty upset that it took a month and a half though, unless it was an ungodly huge program. It usually takes about 3 days to create an app using IB to demo the UI to the client.</p>
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		<title>Comment on Building an iPhone App Without Interface Builder by brandon</title>
		<link>http://www.steili.com/wordpress/2009/02/25/building-an-iphone-app-without-interface-builder/comment-page-1/#comment-1603</link>
		<dc:creator>brandon</dc:creator>
		<pubDate>Tue, 15 Sep 2009 20:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.steili.com/wordpress/?p=140#comment-1603</guid>
		<description>Without seeing the code it&#039;s really hard to say what was done. There&#039;s an off chance that the NIB files are only there for the purpose of using them to push the view onto the screen and then all the UI elements are still being built in code. But if you were really building the whole app in code you wouldn&#039;t really need the NIB files at all.

I guess long story short - fire up Xcode and see what&#039;s in the nib files. If all the UI elements are there - then you didn&#039;t get what you asked for. If they&#039;re all just blank windows then whoever built the app was just using them to control the view size and still building all the elements manually.</description>
		<content:encoded><![CDATA[<p>Without seeing the code it&#8217;s really hard to say what was done. There&#8217;s an off chance that the NIB files are only there for the purpose of using them to push the view onto the screen and then all the UI elements are still being built in code. But if you were really building the whole app in code you wouldn&#8217;t really need the NIB files at all.</p>
<p>I guess long story short &#8211; fire up Xcode and see what&#8217;s in the nib files. If all the UI elements are there &#8211; then you didn&#8217;t get what you asked for. If they&#8217;re all just blank windows then whoever built the app was just using them to control the view size and still building all the elements manually.</p>
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		<title>Comment on Building an iPhone App Without Interface Builder by Gregory Thomson</title>
		<link>http://www.steili.com/wordpress/2009/02/25/building-an-iphone-app-without-interface-builder/comment-page-1/#comment-1602</link>
		<dc:creator>Gregory Thomson</dc:creator>
		<pubDate>Tue, 15 Sep 2009 19:47:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.steili.com/wordpress/?p=140#comment-1602</guid>
		<description>Hello,
I have a question about building an iPhone app programmatically without using Interface Builder.
I outsourced a project to have a developer develop an iPhone app.
I asked that it be built programmatically without using Interface Builder so that I could better see how the coding gets done to create everything.
The developer sent an initial version of the GUI after a month and a half. It has about a dozen .NIB files - one for each of the screens.
Doesn&#039;t that mean that he didn&#039;t actually build the screens programmatically? I have yet to open the project on the Mac, so I can probably tell more then how he did things. Note: what he sent isn&#039;t intended to be a prototype, as I gave him the design for the GUI, so no prototype really needed.
Pretty depressing when I look at what I requested, and see what he sent back, though - I asked for a 747, and got a glider in return I think.</description>
		<content:encoded><![CDATA[<p>Hello,<br />
I have a question about building an iPhone app programmatically without using Interface Builder.<br />
I outsourced a project to have a developer develop an iPhone app.<br />
I asked that it be built programmatically without using Interface Builder so that I could better see how the coding gets done to create everything.<br />
The developer sent an initial version of the GUI after a month and a half. It has about a dozen .NIB files &#8211; one for each of the screens.<br />
Doesn&#8217;t that mean that he didn&#8217;t actually build the screens programmatically? I have yet to open the project on the Mac, so I can probably tell more then how he did things. Note: what he sent isn&#8217;t intended to be a prototype, as I gave him the design for the GUI, so no prototype really needed.<br />
Pretty depressing when I look at what I requested, and see what he sent back, though &#8211; I asked for a 747, and got a glider in return I think.</p>
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		<title>Comment on Excellent iPhone Email App Tutorial by brandon</title>
		<link>http://www.steili.com/wordpress/2009/02/25/excellent-iphone-email-app-tutorial/comment-page-1/#comment-115</link>
		<dc:creator>brandon</dc:creator>
		<pubDate>Wed, 15 Apr 2009 02:58:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.steili.com/wordpress/?p=138#comment-115</guid>
		<description>http://code.google.com/p/skpsmtpmessage/

To my understanding sending en email w/ an attachment is a no go unless you use your own smtp... which is what the goal of the above project was. Let me know how that works out for you!</description>
		<content:encoded><![CDATA[<p><a href="http://code.google.com/p/skpsmtpmessage/" rel="nofollow">http://code.google.com/p/skpsmtpmessage/</a></p>
<p>To my understanding sending en email w/ an attachment is a no go unless you use your own smtp&#8230; which is what the goal of the above project was. Let me know how that works out for you!</p>
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